/project
In this project, we created a dungeon crawler game, combining exploration with combat and creativity.
The game was inspired by the creative modes of Super Mario Maker with the Dungeon aspect of old 2d turn based games. Throughout the project, my team and I honed our Git and Java skills in one of the first full scale teamwork projects ever.
I wrote the AI for the enemies, from simple shortest path finding to implementing an iterative page-rank algorithm to simulate a markov chain of the user's moves. I also was in charge of the animations of all sprites and the sound system.